17×17: Deterministic algorithm for single-coloring a grid

1/03/2010

I finally got some time to code up a messy script to test out a few variations of an algorithm to generate rectangle-free single colorings of a grid, as part of a lazy humble effort to solve the 17 x 17 challenge.

This post is going to be a bit of a code-dump. The algorithm is essentially:

  1. color cell,
  2. turn to the right,
  3. stop on first non-rectangle forming cell,
  4. if the cell is uncolored, color it and turn to the right, else if the cell was already colored and has been entered from this direction already, then skip it, else turn to the right

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DeBruijn Sequences pt.3 – The “Prefer Opposite” algorithm

2/12/2009

This is the third post of mine on DeBruijn sequences, and is in preparation for another post to come which I hope should be an interesting investigation into a possible parallel algorithm. The first two posts are here and here.
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Cracking a Lock in Haskell with the De Bruijn sequence, pt. 2

29/09/2009

For this post I will rework the Prefer One algorithm from
the previous post
so that it is much more efficient. We will
add words to a Patricia Tree-like dictionary as we see them,
passing the tree along in the State monad; to check if a new
word has been seen we simply check in the tree, rather than
in the array.

First, a little boilerplate…


> module Main
>     where
>
> import Data.Array
> import Data.List(isInfixOf, tails)
>
> import Control.Monad.State
> import Control.Arrow

NEW IMPLEMENTATION:

———————————————————————-

In the previous implementation, to check if the word formed
by adding a one has been seen, we had to iterate through each
of the previous bits in the array, checking words.

For example for words of length 3, finding the 7th bit (?)
by checking if 111 has already been seen:

        /-----\  ==>  111
0 0 0 1 1 1 (1)...
\----/         000 == 111  No
  \----/       001 == 111  No
    \----/     011 == 111  No
      \----/   111 == 111  Yes, so this bit must be (0)

This is extremely inefficient. What we want is to be able to
store all the previous words that we’ve encountered in an easily-
searchable data structure.

In the example above, we would like the three words that we’ve
seen to be stored in what might be called a Trie, so that our
search instead looks like the following:

       /\
      0  1         1 - in tree, go right
     / \  \
    0   1  1       1 - in tree, go right
   / \   \  \
  0   1   1  1     1 - in tree, we've already seen 111,
                       so the last bit must be 0

Our new data structure will look like this:


> data Tree = Bs Tree Tree  -- Bs (zero_bit) (one_bit)
>           | X -- incomplete word
>           | B -- final bit of word
>           deriving Show

We’ll need to build a new tree from a list of bits, appending
a final bit (1, except for the initial tree):


> treeWithFinal1 = mkTree True
> treeWithFinal0 = mkTree False
>
>
> mkTree :: Bit -> [Bit] -> Tree
> mkTree p = foldr mkBranch (if p then Bs X B else Bs B X)  
>     where mkBranch b | b         = Bs X      --1
>                      | otherwise = flip Bs X --0


Finally, here is our new algorithm. The tree is passed in the
State monad, through the use of mapM. The state monad is a little
tricky sometimes:


> preferOneV2 :: Int -> [ Bit ]
> preferOneV2 n = 
>     let upB = 2^n
>         -- the whole bit sequence (one period):
>         bs =  take upB (replicate n False ++ bs')
>         (wp0:wordPrefixes) = [ take (n-1) w | w <- tails bs ]
>        
>         -- pass our Tree around in the State monad
>         state0 = treeWithFinal0 wp0
>        
>         -- thisBit is partially applied, after which we wrap the
>         -- function in a State constructor to make our :: m a
>         bsM'  = mapM (State . thisBit) wordPrefixes
>         (bs',tree) = runState bsM' state0
>
>       -- an infinite stream is returned... because I can:          
>    in cycle bs


With the following function, after we apply it to the word we’re searching
for, it becomes a function :: state -> (val,state), suitable for the
State monad:

Takes a list of the last n-1 Bits (Bools) and traverses a Tree which we’ve
been using to keep track of the words we’ve already seen. We fold the Bit
list into the tree. When we get to the endo of the list, we look for a One.
We return the new bit as well as the new Tree:


> thisBit :: [ Bit ] -> Tree -> (Bit, Tree)

We’re at a Zero bit,


> thisBit (False:bs) (Bs X o) = (True, Bs (treeWithFinal1 bs) o) -- last bit must be 1
> thisBit (False:bs) (Bs z o) = (id *** flip Bs o) (thisBit bs z)

…a One bit,


> thisBit (True:bs) (Bs z X) = (True, Bs z (treeWithFinal1 bs)) 
> thisBit (True:bs) (Bs z o) = (id *** Bs z) (thisBit bs o)

…or else propose a One for the last bit:


> thisBit [] (Bs _ o) = (b , (Bs z B)) 
>     -- we know that if the One bit has been seen (B) then we must
>     -- place a zero. we assume then that the Zero bit is (X):
>     where (b, z) = case o of 
>                         -- this bit = 1, Zero branch = nil
>                         X -> (True,  X) -- 1
>                         -- this bit = 0, Zero branch = last word bit
>                         _ -> (False, B) -- 0


TEST FUNCTIONS:

———————————————————————-

This code is copied from the previous post:

We use Bool for bits, where False ==> 0, True ==> 1:


> type Bit = Bool

Our garage-door lock model for testing the function:


> type Combo    = [ Bit ]
> type Receiver = Combo -> Bool

True means access granted:


> programReceiver :: Combo -> Receiver
> programReceiver = isInfixOf 

Test out our function:


> main =  let secretCode = [True,True,False,False,True,
>                           False,True,False,True,True]
>             receiver = programReceiver secretCode
>             crackingStream = preferOneV2 10
>
>          in if receiver crackingStream
>             then print "WE'RE IN!"
>             else print "...bugs"
>

Stay tuned for one more post on these algorithms.

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